Hampton business makes VR target practice a head game with NASA Langley technology

A suspect in a blind alley, a glint off gunmetal, a burning building, a blown jet engine.

How do police officers, soldiers, firefighters and pilots train for the daily stresses and life-and-death decisions of their jobs?

Increasingly, through headset devices that can put trainees in virtual environments in various scenarios that test their mettle, hone their responses and better prepare them for the real thing.

Now J&F Alliance Group Inc. in Hampton is taking it to the next level: creating a training device that uses brain-computer interface technologies developed at NASA Langley Research Center, pairing virtual reality with real-time biofeedback that can actually alter the virtual environment.


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